Wishlist Go Home Annie on Steam! Hi, Mladen here, the creative director at Misfit Village. Time for Devlog 3! This time I’d like to focus on the technical aspects of Go Home Annie. Annie is being developed in Unity with […]
Tainted Fate – new logo design process
For a long time we’ve been using a generic logo for Tainted Fate, looked something like this: We held off on designing a new logo because we couldn’t decide on the name of the game. After all, Tainted Fate was […]