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Go Home Annie is OUT NOW!

Go Home Annie is OUT NOW! Get it here: STEAM EPIC GAMES STORE GOG A twisted psychological thriller and an original story set in the SCP universe. As an employee of the SCP Foundation, test artificially created paranormal events, solve […]

Posted on 17. January 2025.17. January 2025. by admin
Tagged buy, game, go home annie, horror, out now, pc, red bucket, scp, steam deck, unity hdrpLeave a comment

Go Home Annie release delayed to December 10th 2024

Posted on 23. November 2024.23. November 2024. by admin
Tagged dev log, game, horror, red bucket, scp, scp foundation, unity hdrpLeave a comment

Go Home Annie – Character Creation

Character Design I’d like to share a bit of our character creation process.We start with a general idea of the character’s life and what shaped them into the person they are now, in terms of both visuals and personality. We […]

Posted on 25. October 2024.25. October 2024. by admin
Tagged character creation, dev log, go home annie, horror, red bucket, scp, unity, unity hdrpLeave a comment

Go Home Annie – Devlog 6 – Meet the team!

For this devlog, we’re going to do something a little bit different. I want to tell you about all the beautiful people working on Go Home Annie, so I’ve taken it upon myself to highlight the various accomplishments of my […]

Posted on 9. October 2024.9. October 2024. by admin
Tagged dev log, game, horror, red bucket, scp, scp foundation, unity hdrp2 Comments

Go Home Annie – Devlog 5

Talking bathtubs and steampunk vending machines for Go Home Annie—all kinds of stuff brewing at Misfit Village! Part 1: The Asset Pack Conundrum When I first started working on Go Home Annie, the scope of the game was much smaller. […]

Posted on 13. June 2024.13. June 2024. by admin
Tagged dev log, game, horror, logo, publisher, red bucket, scp, scp foundation, trailer, unity hdrpLeave a comment

Go Home Annie – Devlog 4

Wishlist Go Home Annie on Steam! Hi everyone. This is Mladen, Creative Director at Misfit Village, coming at you with our fourth devlog. As promised in the last devlog, I’ll be talking about how we go about creating cutscenes and character […]

Posted on 12. June 2024.12. June 2024. by admin
Tagged dev log, game, horror, logo, publisher, red bucket, scp, scp foundation, trailer, unity hdrpLeave a comment

Go Home Annie – Devlog 3

Wishlist Go Home Annie on Steam! Hi, Mladen here, the creative director at Misfit Village. Time for Devlog 3! This time I’d like to focus on the technical aspects of Go Home Annie. Annie is being developed in Unity with […]

Posted on 7. March 2024.7. March 2024. by admin
Tagged dev log, devlog, game, horror, scp, scp foundation, unity hdrpLeave a comment

Tainted Fate – new logo design process

For a long time we’ve been using a generic logo for Tainted Fate, looked something like this: We held off on designing a new logo because we couldn’t decide on the name of the game. After all, Tainted Fate was […]

Posted on 8. March 2018.8. March 2018. by admin
Tagged design, game, horror, logo, vrLeave a comment

Recent Posts

  • Go Home Annie is OUT NOW!
  • Go Home Annie release delayed to December 10th 2024
  • Go Home Annie – Character Creation
  • Go Home Annie – Devlog 6 – Meet the team!
  • Go Home Annie – Devlog 5

Recent Comments

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  • Igor on Go Home Annie, our new horror game announced!

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about us
Novska, croatia

Actually, we're all around the country.

We love dogs

We just had to put it out there.

mladen@misfitvillage.com

Hit us up.

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